tutorial

As part of learning Open Frameworks I’ve been porting over simple examples from other languages such as actionscript or processing. This example is inspired from the post the  RGB Sinks and Spring post from flashAndMath.com. The code is actually much simpler in open frameworks because of overloaded operators.

I’ve been tinkering with the Kinect and I wanted to release what applications I had been able to create. I was inspired from other people’s examples and forum posts and wanted to contribute back what I could. All the examples are on my github to ensure that I’ll be able to easily update them in …

Kinect Hacks

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Recently I had been doing a little more work in Away3D and I needed to use an object that was more complex than a preset primitive. After looking through some of the Away3D examples I  tried bringing in my own model from Cinema4D. I quickly found that setting up and exporting your file correctly is …

Source Code is available here Recently I had been wanting to do some more interactive 3D type of projects. I wanted to create something beyond just a pre-rendered sequence that simulated camera movement. I have previously been using papervision3D but wanted to expand my knowledge and check out the competition. Papervision X has been long …

Experiment in papervision3D to get the text inside a dynamic textField to explode in X,Y,Z space and then reform. Code Available

I found a lack of resources available to learn cinema 4D’s new camera mapping module, so I played around with it and created a tutorial so that others could see it power and ease of use. 1.Take a picture of a hallway. a.Hallways are a good starting point for camera mapping, simple geometry to project …