Design
I’m very pleased to announce that today Helios Interactive is releasing it’s first Open Source project ! Since I started at Helios Interactive one of my main initiatives from the beginning was to open source as many projects as possible to give back to the community. The Table Top project open sourced was originally an informational touch …
I had been wanting to do some sound driven animations and visualizers for a while but had always managed to put it off for one thing or another. I had looked at some options and ended up using ofxFFT addon by Kyle McDonald. After quickly looking through his example was able to create some of …
FFT Visuals in Open Frameworks
2 CommentsSource Code is available here Recently I had been wanting to do some more interactive 3D type of projects. I wanted to create something beyond just a pre-rendered sequence that simulated camera movement. I have previously been using papervision3D but wanted to expand my knowledge and check out the competition. Papervision X has been long …
WordDNA: Twitter + Flickr + Away3D
0 CommentsI was reading Lee Brimelow’s Blog ( http://gotoandlearn.com/play?id=63 ) and was having some fun playing with effects. While I was trying out a few different solutions to see what the effect would be. The problem was having to continuously recompile my flash movie to see the changed effect. A few numeric steppers later I was …
Some Color Matrix Fun in Actionscript 3
0 CommentsExperiment in papervision3D to get the text inside a dynamic textField to explode in X,Y,Z space and then reform. Code Available
Recently I was creating abstract shapes using Mograph in Cinema 4D, I was able to create some really interesting shapes using loft NURBS with assorted splines and Cloner objects. I toyed around with subsurface scattering and layer effects with color and transparency . This first one is part of animation that is giving me a …
Abstract Mograph
0 CommentsLast quarter I had the opportinuty to work on a side project providing media assets to a team of developers creating a physics based puzzle game. Our art team consisted of less than 5 members and we only had six weeks to develop a style and create polished assets. My job was to design the …
Atgaderum Art
0 CommentsFor the piece I really wanted to utilize dynamic information to power a flash application. After researching I came across several API’s for actiosncript 3.o and after polling a number of people found that last.fm’s API would appeal to the largest target audience.
So my squid started out as “Design Tag”, something us RIT kids do when we have free time. I had always wanted to do something underwater with squids so in about 2 hours I quickly came up with this:

